In recent years, the field of "three elimination" has attracted more and more attention from developers. In addition to the growing scale of traditional leisure to the market, it also lies in the icebreaking of medium and heavy to the track.

  

  On April 8th, Small Giant Games, as the representative manufacturer of moderate and severe triple elimination+games, officially released Puzzle Combat, which is another triple elimination action RPG mobile game after Empires & Puzzles.

  The data shows that "Empires & Puzzles", a game launched in 2016, has created a cumulative income of $1 billion for Small Giant Games, of which it may reach $400 million or $500 million in 2020 alone.

  According to the official statement, Puzzle Combat is not a sequel to Empires & Puzzles, but a brother product. There are many similarities between the two products, the core of which is around building, collecting and upgrading heroes, and the fast-paced three-elimination combat gameplay.

  However, there are many differences between the two games, for example, one of the major differences is the style of theme painting, "Empires & Puzzles" is a fantasy theme, and "Puzzle Combat" is a modern zombie theme. In addition, Puzzle Combat also contains some new three elimination mechanisms, new heroes with new skills, and new weapon systems and PVP passes. In popular language, this is a "skin-changing" product, which attracts users with different preferences through different painting styles.

  Jose Saarniemi, CEO of Small Giant Games, said in an interview with foreign media Pocket Gamer that there is market space for such products. Although the core gameplay of the game is related to the "three elimination" mechanism, many extra elements are added to make it stand out from many educational products.

  Referring to this kind of integrated gameplay, the three-elimination+strategy mobile game "Puzzles & Survival" released by Sanqi Mutual Entertainment also proves the potential of this track. According to the financial report data, the game’s running water in February has exceeded 100 million yuan.

  According to Jose, "Puzzle Combat" was only built by a team of about 12 people. The first technical test was conducted in early 2019, and it was first tested in several markets.

  Bernard Kim, president of Zynga distribution, revealed to foreign media GamesBeat that the game has performed very well in several test markets. "We are very excited about the performance of this product and think it is a good time to promote it globally. “

  Zombie-themed games have many audiences overseas, and there are many successful products on the market, especially those from domestic manufacturers, such as Watching Dawn by Long Chuang Yuedong, Age of Z Origins by Shell Wood Game, State of Survival by FunPlus, and Puzzles & Survival by Sanqi Entertainment, etc.

  Although Puzzle Combat is a "skin-changing" product, in the history of mobile game development, there are many successful cases of creating another product with different themes based on the previous work. Therefore, the zombie theme Puzzle Combat, which combines the experience of developers and the resources of parent company Zynga, is worth looking forward to. Perhaps, the game will become the next product of Small Giant Games, with revenue exceeding $1 billion.

  Source: Game Gyro

  Original: https://mp.weixin.qq.com/s/vTttBKg_aSHEWVZDdG9aHg


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